﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Collections;
using System.Drawing;

namespace LevelEditor.Pattern
{
    class Pattern
    {
        private string m_sPatternGroup;
        private Bitmap imgPath;


        /// <summary>
        /// Save pattern info
        /// </summary>
        public void SavePattern(Bitmap img, string group)
        {
            imgPath = img;
            m_sPatternGroup = group;
        }




    }
}
